This uses Javascript to let a student experiment with a zero-sum
2-person game with up to 5 strategies per player. Besides playing
the game, the student can see dominance reduction.
You can
backup to see more of this site, including a True/False Quiz.
This has a series of short notes that explain key elements of
game theory. Among the introductory topics, the Prisoner's Dilemma
is featured. Other examples and paradoxes are given after some
mathematical and economic foundations.
Mathematical Optimization, by the Computational Science Education
Project at Oak Ridge National Laboratory.
This is an electronic book that covers many areas of mathematical
programming. It is accessible as html portions, but the entire
book can be obtained as a postscript file.
This has general information that the student might read,
and there are links to other places. NEOS also has free
software, and there is a Java interface for solving some LPs,
notably the diet problem.
this is a library of Java classes for developing operations
research applications. It includes tutorials on using the classes
to build applications, which can be used in the classroom, or
students could use this for their term project.
This is a great example of how the web can support teaching.
There are 10 modules. The first half presents a cross section of
deterministic optimization models, and the second illustrates techniques,
like simulation, to deal with uncertainty. The problems are very
interesting and fun for the students. Java codes add to an interactive
environment created by Professor Bernstein. Each module requires 2
class sessions.
This is a complete book, which is an electronic version of one
previously published by the authors. The book is also available
(free) as a pdf file. Its vantage is from statistical quality
control, and there is software one could buy that use the methods
described in the book.